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Everything about starcraft

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StarCraft improved on its predecessor Warcraft II, which highlighted two really equivalent playable factions, by introducing asymmetry in between the units and systems accessible to its three races (Protoss, Terran, and Zerg). This asymmetry was similar to that pioneered in the lesser-recognised 1996 SSI launch War Wind. The unit styles https://louis6t394.blogscribble.com/29919976/starcraft-an-overview

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